Initially, there is a challenge to fully grasp everything involved while the onslaught is headed your way, but after a brief learning curve, it feels especially satisfying to overcome that challenge. Since bullets only shoot to the left or right, managing your elevation is critical for dealing with enemies. Coupled with the slow glide, you can easily stay in flight for long periods of time to wreak havoc on the oncoming waves of enemies. However, you'll quickly realize these three abilities go a long way as jumps reset when bouncing on enemy heads and the dash has a rather short cooldown. Equipped with a double jump, dash, and glide, it seems rather straightforward. First things first, the movement in Hell is Other Demons is extremely versatile and helps to distinguish it from its counterparts.
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